Adam looks at different ways game use push your luck mechanisms to add tension.
Adam explores the different ways designers have used trick taking in their games.
What's the difference? Adam explains.
So many ways to pick a card from a selection! Adam explores the ways games do this.
Adam explores this mechanism which is key to so many strategy games.
What are the recurring mechanisms in 2 player games? Adam explores.
Tile laying allows a game to have an ever changing board. Adam looks at the possibilities.
What elements crop up time and again in abstract strategy games.
Adam explores how games prevent runaway leaders.
How do we ensure that every player is engaged by a game at all times, and isn't simply playing alone.
Following on from his video on interaction, Adam considers bluffing and lying in boardgames
Adam looks at this huge genre of games and considers the different mechanisms they utilise.
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