Game Design: Opinion

How to make money from games

Adam explores whether it is really possible to make any money by designing games.

Dice are not the answer

Adam makes a case against randomness as a mechanism for new designers.

How to make a great product!

Adam applies product design principles to board game design.

Ideas vs Execution

Adam explores discusses the relative importance of a great concept vs great execution when determining sales!

Will someone steal my idea?

Adam discusses whether it is necessary to protect your game ideas.

How to make a prototype.

Adam discusses how he makes prototypes for his games.

How to playtest your game.

Adam discusses how to playtest your game and gather feedback from players.

What sort of games are publishers looking for?

Adam explores the current marketplace.

Onboarding

How to get people playing your game.

Customer Journey Maps

How do your players feel when they use your product? What are the pain points?

Engaging your players

What aspects of a game cause players to engage?

How not to pitch

A short comedy sketch illustrating all the mistakes designers make in pitches.

Writing rules

Adam discusses how to explain your rules in a clear accessible manner.

How to pitch to publishers

Adam talks about how to handle your pitch meeting!

How to build relationships with publishers

Adam gives his best tips!

Choosing the right publisher

Adam talks about how to choose the best publisher for your game.

Innovation in Board Games

How important is innovation? 

Aesthetics

How can you create a game which demands attention?

Based in the UK

Adam Porter

Game Designer
Cardiff

Wales, UK

Get in touch

If you have any queries, please contact me by email:

 

adam@adamportergames.com

 

or on Twitter

@BoardgameWales

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© Adam Porter